Nvidia as well posted a thing or two today on Vulkan. Their GeForce GTX graphics cards based on Kepler and Maxwell will get support for the API. Vulkan GPU based hardware acceleration will be ...
Another great update for FFmpeg.
Windows games have mostly been defined by DirectX 12 tools, but a competitive API is coming to PCs running on Intel chips. Intel is releasing graphics drivers that support the Vulkan 1.0 API for chips ...
Apple loves to position itself as being on the cutting edge of OS research and development, but its long-term support for graphics APIs it didn't develop in-house has been generally terrible. macOS is ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More The Unity game engine, which powers most of the apps on the Oculus store, ...
Tom Clancy's Rainbow Six Siege introduces Vulkan support with its 4.3 update on PC. The graphics API sets out to optimize rendering and reduce CPU/GPU load, improving gameplay performance as a result.
Khronos announces the release of the Vulkan 1.2 specification for GPU acceleration. This release integrates 23 proven extensions into the core Vulkan API. Before we begin the press release, NVIDIA ...
The Khronos Group behind graphics API Vulkan has announced the ratification and public release of Vulkan Ray Tracing. Delivered via a handful of open-source extensions, Vulkan is now able to offer ...
Chris Roberts teased DX12 support for Star Citizen a while ago now, but after the disappointing DX12 games so far - the developer has changed gears, announcing that it will only focus on using the ...
Graphics Cards Resident Evil Requiem is one of the few games to use GPU data decompression but it's a bit hit and miss as to whether your GPU will ever actually use it Graphics Cards Nvidia's RTX Mega ...
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