Meta's Horizon Worlds pivots to mobile focus, scaling back VR efforts. This strategic shift positions it against platforms ...
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...
Big tech players like Meta and Apple see the ultimate destiny of XR as a replacement for the smartphone. One of VR’s leading studios makes the case that there’s much to be lost in the transition to ...
Meta lost $77 billion in XR. Does that mean XR is dead, or are all the benefits accruing to robotics? And ... maybe ... smart ...
Virtual reality gaming has come a long way and is only improving. With every new headset, game, and update, you’re stepping closer to a world where gaming doesn’t just look real, it feels real. The ...
Delray Beach, FL, Dec. 19, 2025 (GLOBE NEWSWIRE) -- The immersive VR market is projected to grow from USD 10.1 billion in 2024 to USD 34.9 billion by 2029, registering a CAGR of 28 percent. This rapid ...
Overview Gaming has evolved from pixelated arcade screens to immersive VR worlds, powered by AI, cloud technology, and global online connectivity.From classic c ...
As I look back over the last decade, there have been huge leaps in the augmented- and virtual-reality (AR/VR) world as innovators have been trying to mimic more realistic, immersive display ...
James Cameron, the Hollywood director behind Titanic, The Terminator and Avatar – believes VR headsets are the future of cinema, based on his experience with next-gen Meta Quest headsets that he isn’t ...