I wore the world's first HDR10 smart glasses TCL's new E Ink tablet beats the Remarkable and Kindle Anker's new charger is one of the most unique I've ever seen Best laptop cooling pads Best flip ...
This video traces the history of Apple’s HyperCard from Vannevar Bush’s idea of the Memex to the Mother of All Demos to the ...
Bill Atkinson is the programming genius behind HyperCard, MacPaint and much of the original Macintosh operating system, but these days he's wistful about what could have been. Like, for example, the ...
Almost by necessity, Apple grew out of the homebrew movement, in which enthusiasts swapped knowledge and parts for building computers, and were as much tinkerers and electrical engineers as they were ...
One of the greatest pieces of software Apple ever produced is slowly dying because the company can't figure out how to sell it or whom to sell it to. The software is HyperCard, a simple programming ...
In preparation for HyperCard’s 25th birthday this August, Matthew Lasar over at Ars Technica has a great piece on the web browser precursor and the countless number of awesome projects it hosted. In ...
Apple Macintosh owners have long been noted for their zeal. So who can be surprised at the recent fervor over HyperCard, the Swiss Army Knife of computer software? This program has been available for ...
I remember in high school my friends and I put together a Hypercard program which integrated some TrueBasic graphics programs that did a simple "Orrey" simulation of the solar system, and an actually ...
Wolfenstein 3D and Doom are great examples of early FPS games. Back in that era, as Amiga was slowly losing its gaming supremacy to the PC, Apple wasn’t even on the playing field. However, [Chris ...
Ars Technica has a wonderful writeup today about Apple's HyperCard, which would soon be celebrating its 25th birthday if it was still around. HyperCard was a wonderful tool; it provided a way for ...
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