Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and growing games and interactive experiences, today announced that Unity 6, the most stable and best ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
In an open letter published on Friday, Unity’s president and general manager Marc Whitten apologized for the controversial changes announced on September 12 and announced that it was walking back some ...
It's been almost a full week since Unity announced its controversial Runtime Fee, and the developer backlash continues. Studios around the world have expressed concerns that the new fee – charging ...
Unity 6 was built, tested, and refined in partnership with – and for – the developers who use it. As the world’s leading platform for creating and growing games, Unity 6 is the most stable version of ...
A year after Unity raised prices for enterprise and professional versions of its game engine, Unity added a new charge for smaller developers who meet thresholds for revenue and installs. Starting on ...
The software framework that powers popular video games like Among Us and Pokémon Go is getting an overhaul to its pricing model. Game developers are furious, and say the change could have a ...