Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
Maintainers are finding it impossible to keep on top of, and the problem's only getting worse.
Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
Tabnine Launches Enterprise Context Engine, Introducing the Missing Layer for Reliable Enterprise AI
New platform gives AI agents a structured understanding of systems, enabling safer automation and more accurate software development ...
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
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